Working on more focus on modeling with realism and detail in mind, I created this 3D model from scratch using a few programs to create a dramatic composition with an emotional feeling.

These shots were then rendered using the Unreal Engine. This helped to be able to utilize the hair dynamics and the ability of real-time rendering.

Programs used:

Zbrush, Cinema4d, Marvelous Designer, Substance Painter, Unreal Engine.